Thinkin Things Collection 1 (Edmark House) (4-8)
Standalone and Network version available for Thinkin Things 1 and 2 only.
Thinkin Things 3 is only available as a standalone version.
Thinkin' Things Collection 1 combines with Toony the Loon's Lagoon to present
six playful activities that focus on memory development, logic, visual and
spatial thinking, musical memory, and problem solving.
Thinkin' Things 1 focuses on how children learn. Is your child more likely to
remember what is seen, or what is heard? How does your child approach discovery
learning? Does your child guess and test? Once something is 'discovered' does
your child use that information in another way to 'see what happens?'
Thinkin' Things allows children to learn through their preferred modalities
and strengths while encouraging growth and building skills in other areas as
well.
Activities allow students to build skills at their own pace. Reading is not
required, so both readers and non-readers can succeed.
Grow slides automatically adjust to each pupil's learning level.
- Enhances observation and perception abilities
- Introduces the relationship between scientific exploration and
creativity
- Single switch option provides special needs access
Pupils learn to: compare and contrast attributes, hypothesise and test rules,
strengthen creativity and create and discern patterns.
- Reading is not required, so both readers and non-readers can succeed.
- Collection of six challenging activities help pupils advance their
musical and artistic creativity, memory, visual and spatial awareness,
listening and problem-solving skills.
Thinkin Things Collection 2 (Edmark House) (7-10)
Create rhythmic compositions, explore two-dimensional and three-dimensional
shapes and much more. This powerful collection of five challenging activities
helps pupils advance their musical and artistic creativity, memory, visual and
spatial awareness, listening and problem-solving skills. These activities
stimulate young minds as they explore, experiment and create, and reward
persistence with success.
Students strengthen memory, problem-solving, creativity, and critical-thinking
skills, create rhythmic compositions, explore two-dimensional and three
dimensional shapes, and much more in Thinkin' Things Collection 2.Five
activities stimulate young minds as they explore, experiment, and create,
rewarding persistence with success. Program options are available for special
needs students.
Pupils compose songs, create patterns, explore illusion effects, and more
- Provides practise in identifying attributes and patterns
- Activities are designed to address different learning styles so pupils
can use their strengths and build skills in areas that challenge them
Pupils learn to: identify matching attributes, remember and repeat patterns,
develop spatial awareness, visualise from 2D to 3D and encourage observation and
awareness
- Reading is not required, so both readers and non-readers can succeed
Thinkin Things 3 (Edmark House) (7-14)
Become a strong thinker with Thinkin? Things 3 and build thinking skills you
can use wherever you are- in anything you do! Make trades with brokers from
around the world, program a half time show and solve the Case of the Empty
Fripple House. You?ll improve deductive and inductive reasoning, synthesis and
analysis, while building problem solving skills essential for success!
Strengthen Deductive and Inductive Reasoning
- Analyze and Synthesize Information
- Examine and Interpret Evidence
- Build Early Computer Programming Skills
- Predict a Series of Outcomes
- Identify Relevant Information
- Explore Gravity, Friction, Motion and Inertia
- Interpret and Test Rules
School Site Licence (per title) $599.00 inc GST
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required details then fax to 1800 760 908.